AI Insights · Timothy · January 2025
Top 5 Anime Games on Android in Guatemala Q4 2024
In Q4 2024, anime games like DRAGON BALL LEGENDS and Tokyo Ghoul · Break the Chains showed varied performance trends in Guatemala, with some experiencing growth in downloads and active users, while others saw fluctuations in revenue.
During the fourth quarter of 2024, the anime gaming landscape on the Android platform in Guatemala demonstrated diverse performance trends, with each of the top five games showing unique patterns in downloads, revenue, and active user metrics. According to Sensor Tower data, here are the highlights for each game:
DRAGON BALL LEGENDS from Bandai Namco Entertainment Inc. saw a varied trend in weekly revenue, starting at around $149 and peaking at $415 by the end of December. Downloads were initially high at 7.2K in mid-October but tapered off to just under 3K by the end of the year. The active user base remained relatively stable, fluctuating between 29K and 39K.
Jujutsu Kaisen Phantom Parade by BILIBILI, released in late October, witnessed an initial spike in downloads, achieving 4.5K in the first week of November. However, downloads dwindled significantly to under 200 by the end of December. Revenue saw a modest increase from $41 to a peak of $69 before slightly dipping. Active users mirrored the download trend, starting at 4.3K and dropping to approximately 1.3K by the year's end.
CAPTAIN TSUBASA: ACE maintained steady weekly downloads, growing from around 550 to nearly 1.5K by the end of December. Although revenue was negligible, active users saw a gradual increase, climbing from 10.5K to almost 12.9K.
DRAGON BALL Z DOKKAN BATTLE showed a consistent increase in revenue, beginning at $35 and reaching $53 by the end of December. Weekly downloads remained relatively stable, rising slightly from 561 to 874. Active users displayed a small fluctuation, hovering around 4.5K to 5.5K throughout the quarter.
Tokyo Ghoul · Break the Chains by FunCat Games experienced a significant initial download surge, reaching 4.7K in its launch week. However, this figure rapidly declined to zero by the end of December. Revenue peaked at $440 mid-quarter but eventually fell to $88. Active user numbers followed a similar decline, starting from 4.6K and dropping to just 130.
For more detailed insights and data on the performance of these anime games, Sensor Tower provides comprehensive analytics and reports.